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Aidan Richardson
Aidan Richardson
3D Artist/Architectural Visualizer
Folkestone, United Kingdom

Summary

From a young age, I have had a strong interest in 3D design, beginning with going down a path of asset production for the games industry during my studies at Norwich University of the Arts. This early exposure helped build a solid technical foundation and a lasting passion for 3D artistry.

I later expanded my skill set by exploring the application of 3D across other industries, completing a Master’s degree in Architectural Visualisation at the University of Kent. During this time, I gained hands-on experience as an intern and then cementing my position as a full time member within the CGI department of a yacht, aviation, and architectural practice, contributing to live projects and developing a clear understanding of professional workflows and industry processes.

I am proficient in industry-standard software including Autodesk 3ds Max, Maya, and Adobe Creative Suite, Vray and Corona and I am driven by a commitment to continuous learning and creative growth. I thrive in collaborative, fast-paced environments where high-quality visual output and innovation are key.

Skills

3D Modeling

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
V-Ray
V-Ray