From a young age, I have had a strong interest in 3D design, beginning with going down a path of asset production for the games industry during my studies at Norwich University of the Arts. This early exposure helped build a solid technical foundation and a lasting passion for 3D artistry.
I later expanded my skill set by exploring the application of 3D across other industries, completing a Master’s degree in Architectural Visualisation at the University of Kent. During this time, I gained hands-on experience as an intern and then cementing my position as a full time member within the CGI department of a yacht, aviation, and architectural practice, contributing to live projects and developing a clear understanding of professional workflows and industry processes.
I am proficient in industry-standard software including Autodesk 3ds Max, Maya, and Adobe Creative Suite, Vray and Corona and I am driven by a commitment to continuous learning and creative growth. I thrive in collaborative, fast-paced environments where high-quality visual output and innovation are key.